Patchnotes 09.06.2016

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Servers are available!

 

Balance changes:

 

Heavy Infantry “IMPACT: Enemy Commander has +1 FIREPOWER” changed to “1/3/2 IMPACT: Your other units take (1) extra DMG from any source”

 

Conclave Stalker “MUTATE: Gain 3 Energy” changed to “4/3/6 IMPACT: Gain 3 Energy for every Mutation activated”

 

Tumorous Bulwark cost changed from 7 to 6

 

Brood Mother “MUTATE: DEPLOY a 1/1 Spawnling” changed to “3/2/4 MUTATE: DEPLOY a 1/1 Spawnling with SCREEN”

 

Fleshborer “When a Fleshborer destroys a unit, DEPLOY another Fleshborer” changed to “4/3/3 DEVOUR: DEPLOY another Fleshborer. MUTATE: gain MOBILITY”

 

Carnivex Brute “MUTATE: Gain SOAK 1” changed to “5/4/6 MUTATE: Gain SOAK 1. Next time: Gain SOAK 2”

 

Emergency Repairs cost changed from 0 to 1

 

Duplicate energy cost changed from 8 to 10

 

Mutagenic bomb “CYPHER: When your Commander is attacked, MUTATE all units” changed to “CYPHER: When enemy unit attacks, MUTATE all units”

 

Symbiotic Thrall “ACTIVATE: Add friendly Aberration ATK and HP to Symbiotic Thrall” changed to “6/6/6 MUTATE adjacent units at the end of your turn”

 

True Believer “Target unit gains +1/+1 for each PSYCHIC CHARGE” changed to “Target unit gains +1/+1 for each PSYCHIC CHARGE, up to maximum SUPPLY”

 

Harbinger of Doom “Deal 1 damage to all enemy units whenever your PSYCHIC CHARGE is increased” changed to “Deal _1 damage to all enemy units whenever your PSYCHIC CHARGE is increased”

 

Double Retainer “Cost 2, CREDIT (2). Friendly MERCENARIES gain +2 ATK” changed to “Cost 3, CREDIT (1). Friendly MERCENARIES gain +2 ATK”

 

Eridani Guards “CREDIT (2). DEPLOY two 1/4 Eridani Guards” changed to “CREDIT (1). DEPLOY two 1/3 Eridani Guards”
Conclave Harvester “Activate: deal 2 DMG to all Mercenary units” changed to “4/3/4 Activate: Deal 2 DMG to all Mercenary units. ENERGIZE 6: Deal 2 DMG to all Support units”